Special: Favored Souls do not benefit from Cleric domain abilities.Special: Favored Souls are unable to use the feats Divine Might and Divine Shield.Spellcasting Costs: Requires Piety to cast spells greater than level 6.Spellcasting: Divine, cleric spell list, charisma-based (a base charisma score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).Class Skills: craft mastery, concentration, intimidate, heal, leadership, lore, sail, spellcraft, ride.Saving Throws: High: Fortitude, reflex, and will.Proficiencies: Simple weapons, all armor, and shields.In spite of this, their newfound connection to a certain god or goddess may give them urges to do their patron being’s will, even if it goes against the Favored Soul's morals or personal code of honor. Favored Souls do not have to worship the being that granted them their powers, and they may not even want the powers they have been given. While many Favored Souls may be chosen by intentionally earning the favor of a certain divine being, some may be chosen against their will. Although they are divine spellcasters, their magic comes to them innately through their connection to a god or goddess, rather than through prayer or ritual. 5.1 Epic favored soul level progressionįavored Souls are the chosen agents of the gods.
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